.:Limit MMO:.
100x/100x/20x
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Server Rating Summary
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Server Rating:
Community Rating:
Game Master Rating:
Game-Play Rating:
Stability
92%
Availability
93%
Community Rating:
Friendliness
96%
Eventfulness
87%
Game Master Rating:
Friendliness
89%
Availability
87%
Helpfulness
87%
Game-Play Rating:
Economy
84%
Guild Play
78%
Class Balance
92%
Average Rating:
89 / 100
Population Median Reference:
215
Donation Level:
Balanced
94%
Imbalance
6%
Customization Level:
Occasional
83%
Extensive
17%
concernedcitizen69 | Played for more than 1 year | 2022-09-15 |
Server is a hot mess. Most are AFK and the population is boosted by autotraders. Expect like 5 to 10 active players who are doing their own thing. Recently, a huge change happened where rates went from Midrate to Super High rate PK. Desperate attempt to revive the server, and this is the same pattern with the last server that [GM]Lai/Nino ran. Midrate to Super high rate, then closes down after milking donators. It's on it's last leg. Dont bother. Waste of time. Huge on gatcha as well.
Server
Stability: 5
Availability: 5
Stability: 5
Availability: 5
Community
Friendliness: 8
Eventfulness: 3
Friendliness: 8
Eventfulness: 3
Game Masters
Friendliness: 1
Availability: 1
Helpfulness: 1
Friendliness: 1
Availability: 1
Helpfulness: 1
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 5
Economy: 1
Guild Competition: 1
Class Balance: 5
1Mafia | Played for 9 months | 2022-09-14 |
Well what will we get when we play on a GM Lai server.
GM Nino = GM Lai
The players trying to save the server
Then the GM suddenly makes decisions that were too absurd
Changing the server rate to 15000x 15000x 1500x then expects old player to stay, those who grind their gears for months till they get over lvl2 and lvl 5 gears then will make it a high rate server. Super Desperate for players. Also there are rumors that he also owns MMO4th Server. hmmm..
GM Lai will always be GM Lai as usual xD
Server
Stability: 5
Availability: 5
Stability: 5
Availability: 5
Community
Friendliness: 5
Eventfulness: 5
Friendliness: 5
Eventfulness: 5
Game Masters
Friendliness: 1
Availability: 4
Helpfulness: 4
Friendliness: 1
Availability: 4
Helpfulness: 4
Game-play
Economy: 1
Guild Competition: 1
Class Balance: 10
Economy: 1
Guild Competition: 1
Class Balance: 10